WOW! Some very good house rules for Pacts and Blades are arriving in the inbox! A mechanical core, which: on a successful roll of the attack attack (Pacts or Blades) or higher roll , is used for damage. But, a friend in Facebook sent this incredible suggestion! Check this out:
Task Resolution: Roll 2d6 vs # for Total Success, and #-2 for Partial Success. Total Success = use higher damage die for damage, and get a Feat special ability. Partial Success = use the lower damage die, and no Feat. Failure by 1 or 2 can be turned into a Partial Success by accepting a Consequence (determined by the Judge), but still deals the lower die in damage.
Fell free to feed this topic with your own!! Thank you guys!!