There's a checkbox in the packaging settings in Unreal Engine's Project Settings down a bit to select Compressed package files, have you trying engaging that already (if you are on UE)?
jasiomusic
Recent community posts
I can probably get a Mac build up here for ya I think I'm the only one on the team using one. I'm trying desperately to fix a swarm of bugs with the audio that is losing a bunch of sound upon packaging (if anyone has done lots of troubleshooting with fmod x UE bugs that sees this please DM me!). Windows version suffering from same problems right now :'(
Hi guys, I'm a composer and sound designer available to work on a game for this jam. I've been doing music a long time and have everything I need to provide some great and memorable music and sounds. Orchestral, Electronic, Rock/Metal, Chiptune, in your face, whimsical, ambient, creepy, catchy, hypnotic, whatever the project needs.
I'm hoping to gain some experience with implementation if possible, I have some programming education/experience (C++, C#, others) and am somewhat familiar with the FMOD and how it talks with Unity projects. If any teams/individuals would be interested in taking me on for this role I'll be happy to invest the hours needed to get a cool project finished.
I'll keep an eye on this community, but also don't hesitate to reach out to me if anyone's interested at INFO@JASIOMUSIC.COM
kind regards,
Jasio Kulakowski
www.jasiomusic.com