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JAVHM

33
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11
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5
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A member registered Mar 26, 2021 · View creator page →

Creator of

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Muchas gracias por el feedback!
Traté de hacer este año un juego yo solo y se nota que faltó tiempo xd
Me hubiera gustado añadir un tutorial o una mejor forma de mostrar lo que hay que hacer.
A nivel de game design no sabía como balancer el dar libertad al jugador y darle a la vez un proposito claro

hi, in the options menu you can change the mouse sensitivity

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As the dev said, i try to break it xd
it is an interesting game and i wanted to try something like that.

<3

Git gud

Win the game with 5 frogs left, pretty epic ngl

P E A K

no but seriosly, i love ur art, it's fun and i really wanted to get the good ending.

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Ok, as far as aesthetics and theme go, I'm totally on board, it really catches my attention. Regarding the gameplay, it's similar to Vampire Survivors, which is fine. In fact, the mechanic of making a deal with the Devil, gaining power but also gaining disadvantages, is interesting. I see the 'Build to scale' theme as needing to know which advantages to build up to progress in the game. It's like choosing a build in a MOBA.

My observations are as follows: the flying enemies are as fast as you, so sometimes you take damage for free; the sound when killing large groups of enemies becomes tedious; and when you make a deal with the Devil, I would like it if, even after the deal, it told me what I agreed to.

In summary, great game, beautiful art, solid core, a diamond in the rough.
Funny thing sharing with someone a game with a same idea, the "make a deal with the devil"

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Good gameplay loop, amazing voice acting, the voice cast really nailed and it was really FUN
The 'Build to scale' is bring in a clear yet clever way. If it isn't only because i win i would continue grinding leves.
This has personality

Finally some many hours playing Genshin pays off, 'cause i feel like i was in Liyue.
The game has bugs, it's clunky, has no interface and the audio is too high, but man enjoy it. I burst of laugh the first time i die to fall damage, i love the challenge of climbing in an almost subliminal space and truly a scoreboard motivates you to keep playing. Maybe later i would try to get the top 1 xd

Finally some many hours playing Genshin pays off, 'cause i feel like i was in Liyue.
The game has bugs, it's clunky, has no interface and the audio is too high, but man enjoy it. I burst of laugh the first time i die to fall damage and truly a scoreboard motivates you to keep playing. Maybe later i would try to get the top 1 xd

Great concept, as a programmer i respect the line that you make which indicate the way the missile will go, it looks tedious to do.

Yo, this game is fire, it's a simple yet addictive gameplay and the assets are clean.

It's a good use of "Build to scale" without directly telling you to do so. it's a solid good game and i love the houses descriptions.

My only complain it's that i would like the camera to not be too reduced when the cloud is small and i feel there are some minor bugs, nothing too important of course.

funny game, i like it, the only change i would make it's invert how the mouse camera works.

Man i couldn't play the game :'c
You forgot some files.
My recommendation is if you are working with Unity try to make a WebGL

You can play it full screen, sorry, it's not too obvious because problems with time, but in the right down corner you could put the game in fullscreen.

Lmao. Just put a rebuild of evangelion ost while you play this and fire. Nice game

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Hi, I'm one of the game's programmers. Here, I want to provide some clarifications about errors found in this BUILD for the final round of the GameJamPlus.

  1. IMPORTANT! An error has been detected that occurs when restarting the first level in any sort of way. Upon restart, not all elements load properly (at a logical level), causing you to always remain in lap 1. If you encounter this error, restarting the entire game solves it.
  2. The WebGL version presents audio problems due to the use of FMOD for its development. One of the things that makes us proud as a team is the work of the musician. To listen properly, please use the downloadable version.

These errors have already been addressed. While they cannot be officially corrected at this time, they will be rectified once the game becomes editable

Oe que chvr el concepto la verdad, es procedural?

Neat, i like it and for someone who doesn't know portugues i understand pretty good.
A future version in english would be cool

Fun but it needs to be fixed some resolution aspects, the game and the headers are too bi

I like the gameplay, maybe barebones but damn it was fun. 
My advice, make it posible predict some trap attack timers

NO CAP LOCK! Only use minuscules

Yes it is. Thanks!

THAT WAS FUCKING COOL OMG

Beautiful, in message and art. 
I have a question, how this art style is called? it seems like a pixel art but it isn't exactly the clasic

Top tier game here, i was thinking it was something small but i was gladly wrong

Like it, it remember me games like Super Meat Boy or Give Up, good.

I really like it! Fun short and with an interesting art

Nice

i really like what you did here, did you follow any tutorial for this type of game?

I like it

i like it