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The player has the ability to shoot projectiles that are small chunks of himself (a.k.a "mass") to hurt enemies. The more mass the player has, the bigger the player becomes, and vice versa. But, if the player is too small by not having enough mass, the player respawns.
Development Time
96 hours
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Comments
I wasn't able to get the game to open... looks like the download didn't include some important files
Man i couldn't play the game :'c
You forgot some files.
My recommendation is if you are working with Unity try to make a WebGL
Hey, sorry, it looks like you forgot to add the rest of the Unity files into the release zip. Would've loved to check out your game!
I think the upload may be broken, I’m sorry :(
I keep getting an error talking about a missing dll file, so it might have been an export issue? I don’t have much Unity experience so I can’t say for sure though.
The art style looks cute from what I can see in the preview though!
So sorry! This is my first time making such a build, so if I'm not mistaken, I've missed the UnityPlayer.dll file, correct? If not, which files I could've missed? I'll keep those in mind so that I can publish the proper working build once the jam is fully over. Thank you for letting me know!
Yeah, I’m pretty sure the error I got was talking about UnityPlayer. I don’t know if there were other files missing but that’s the error I got at least.
If you do update it after the jam I’d be happy to play it! And good work on making a game, it’s no small feat!