now i feel like your previous idea of each arm controls a different weapon, but id change that thought into, a main hand and a sub hand, with accessory hands that could carry torches or artifacts, and have dual wield and great strength as prerequisites to use two two handed weapons. then there needs to be a much more diverse type of body parts, all the severed body parts i get are terrible compared to my normal ones, and its near impossible for me to find a good part in healers, but when i do i get too many to buy from just one guy.
jaxxlong
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A member registered Jul 21, 2017
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my ideas for this game in the long run would be a slight change in the leveling system, to have it have a cap level but add a stat point distributor or skill distributor that gets points for every 10k or so exp. another idea is of course more types of items. the arena needs more work too, like i have to use a ranged weapon to kill the enemies and i can only do one day for some reason. more enchantments, leveled and more diverse enemies, and an upgraded companion system. i hope you take all of this into consideration and thank you for the time to read this.