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Jayometric

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A member registered May 06, 2018 · View creator page →

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I'm glad you're liking it! I'll check it out 😄

Aw I'm glad you're having fun with it still! I'll have to check that along with the AI. I appreciate the screenshot! That could help with finding out where it went wrong. And thank you for playing!

Yeah right now the AI only has a 1/3 chance to pick any option (1/2 if they can't buy a vowel). I was going to add a weighted system so they heavily focus on spinning but can still buy vowels and try to solve (less often). Some changes like that shouldn't be hard to add.

And thank you! It was an awesome feeling that they played it and a lot of hopeful nervousness it didn't break on them 😅. We're really glad people are enjoying it even with the bugginess. I really appreciate how understanding and patient everyone is being with us getting these few bugs figured out. 

Thanks for letting me know! I'll take another look at it. I thought I got it that time. I'm glad you're still enjoying it! 

Updating how the AI works to make them a bit smarter is something I planned on adding to the next update. 

Good catch! I just found that one in their reaction compilation again. I'll update it with a few of the other fixes I'm getting ready. Thanks for playing!

Thanks for playing! I'm glad you're enjoying it. 
I'm trying to figure that one out now. That seems to be the one most people run into. 
I'll post an update when I get it fixed as well. 

Thank you! And thanks for letting me know, I thought I got that one fixed. It usually doesn't happen too often, but I'm going to be checking through and finding that one. Hopefully it doesn't take too long to get it working properly. 

I hope so too! It was made just to have a fan game. I had no idea they were going to play it. I sent an email to them after I made it in 2022. Seeing the episode today was VERY shocking but it feels good to know they also enjoyed it. 

I went back through so many videos searching for the most random phrases, iconic phrases etc. Funny moment compilations were a great help for this!

That bug is so rare I thought I finally squashed it! It happens so infrequently I couldn't even figure out a potential cause for days. I'll take a look at it again and see if something I missed. The back button I'll see how easy it is with my jumbled mess of code, I was going off the wheel of fortune games where the choices are final. But it does make sense to have that choice too. And thank you for playing!

Thank you! I'm glad you enjoyed it! The episode was great. 

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Yeah, balancing how much the reflections show the monsters and still make it see behind you was a weird balance. 

The code for the safe is 4 numbers, which are all only seen as reflections using the phone. They can be a bit tricky to find without knowing they're there. There is a number inside each room that opens with a key, whether it be in the mirrored or regular version of the house. 

Thanks for the feedback, I was hoping the numbers wouldn't be too hidden. I'll keep that in mind. 

Thank you! I'm glad you liked it! 

https://jayometric.itch.io/bumper-boss

That robots voice will haunt many dreams. Nice job, simple and fitting! 

I like the concept. The camera seeing through walls is a bit jarring. The doors work nicely and the photographing to pick up items is cool.

Pistol took so long to reload I wasn't sure it would. Fitting for the time period. The knife works really well! Nice job. 

I like the concept a lot. When you restart the game does it use every object that was made in the round before? There's so many to dodge when restarting! Really nice job, the whispering was a great touch!

Nice job! I like that the chemtrails are the weapon. At first I thought I had to use the body of the plane to hit the tanks.  Turning takes a bit to get used to, but it works well!

Besides holding right click do the Changelings have anything that gives them away? The xray mechanic was really cool! 

I'm glad the score was based on distance and not time. You can jump into the green arrow sign and get stuck up there for as long as you want. The alien floats around you menacingly if you do! Cool runner game!

Looks really good! Really simple and works well. I just wish I could get the socks I need to not go under the rest of them! Great work!

I like the theme! At the end I couldn't get it to show the 3rd picture even though it said I had taken it. I wish the path the enemy took to get to the bell was clearer (I thought it would take the shortest path). The camera stunning them is a great idea! The quick reset of the levels felt nice and the last level being zoomed in more made it feel unique to the rest of the game. Great job! 

Cool top down shooter! I wish the camera followed the cursor to help see what was ahead of you. Being able to shoot their projectiles felt 50-50. I liked that it blocked getting hit, but I also wanted it to still hit them. Being able to shoot faster than the enemies helped that a lot. Good use of color on the title for what the buttons truly meant. I wonder what someone that's colorblind would think the buttons meant. Nice work! 

The light idea works really well. Can you pick up the key? I thought I tried every button and could not get it. Looks good and the title screen fits how you use the lights! 

Really cool strategy game! It has a cool mechanic and very nice use of the theme! I wish it was a bit easier to know which one was selected, clicking too close to an agent selected them instead of moving the one I thought was selected. Great job! 

Really great FPS here! I like the gun effects and using the hologram models for pickups. It felt like a hoard mode with taking so many enemies for the 2nd door to open! I felt like I wanted to earn the health and ammo instead of it respawning. Like having the enemies give you points and using those to get ammo or health back. Really great job!

The sprites in this look awesome! The timing on the fire side is sooooo punishing. The instructions list how to use the elevator but a lot of people skip instructions. Either putting an indicator near them or when you get on it would help anyone who missed that. It also says "Quit" on instructions, I thought the game was going to quit. Turning into other things with the wrong combination was unexpected but very nice. Great work! 

I like the title screen effect a lot. Really simple and done well! Not sure why but it wouldn't let me beat level 1 (all the watchers were grouped, but it didn't complete the level). It worked after I updated chrome. Might have just something like clearing the cache. The third level is it possible to get the watcher to go under the top left orange ball? I looks like such a small gap! Very nicely done, and the webcam for a background was really cool. 

Looks really good and easy to pick up! I like how the animations and aiming look so clean. The gun shoots from a little above it, not an issue but it's almost spot on! The choice to have no music on the last level helps make it have a more cinematic feel.  Great work!

I like how the movement and shooting feel. The alien/enemy looks cool. I see a mixamo zombie walk! The health is a good indication you're hitting them, add more to that! I think this would feel a lot better if there was a sound they made when you hit them or an effect. The ranged attack the alien has was a nice touch!

Love the art style! I wish the driving would let me use WASD for tank style controls, clicking works very well still. Nice attention to details!

Oh trust me that has been our biggest complaint too! We've already changed that right after the jam ended! Thanks for playing!

Those boost are brutal! One mistake and it's in that lava! Great job, excellent use of particle effects and trails! That lava leaves you trying to get up faster than you let the player move. Great sense of urgency!

Love that electricity particle effect! Plays really well and full of life. Great work!

The models look great! As others mentioned, controls are a bit hard to get used to but that's alright! I noticed you can walk up the rake and float around above the farmer and never get caught/ wait until time is up.  It seems the animations are also linked to WASD because you can move with the arrow keys without walking! I'm sure you'll change these after the jam. Really great work! 

Really well put together, great animation, music fits the chase theme. The color changing mechanic proves a mastery of negative space. Really awesome job! 

Love the art style! The dash ability feels really great. Switching between sides to solve puzzles is a  great idea! Opening the boxes is a good start, maybe you could make it so something is perusing you and not holding down the full meter makes you not gain as much  money/score.  Really great feel for a game, you guys have a lot to work with after the jam!