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JDalberti

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A member registered Apr 23, 2022 · View creator page →

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I just saw the update, looking forward to divbing into it. I've been playing on the website and I enjoy the reference cards. I'm gonna start to play around with customizing the play mat. I have run out of space with exploring and having 3 entrances so I was gonna try and place the town in the center of a big play area. I like the ability the website gives you to play around with customization. 
I have been getting stuck with no more monsters to draw, so losing quiet a bit lol.  I think having a reference card for how to handle ending a session with a loss or win. 

Good God there is a lot of repetitiveness to those files,  Took me a second to wrap my head around, especially because I piece-mailed the downloads between the first two decks the first time. - thanks for giving so many options. I started a game with my nephew before I fly back home and wanted to know if you had cheat sheet rulebook for playingcards.io? There are two black bars on either side of the mat that seem perfect for a few rule cards to hang out in for quick reference during gameplay.

If not, would you happen to have a template I could use to create that option.(I know that's not a small ask - 3rd party licensing, legal, etc so I appreciate the complexities]. I've done similiar things for COLOSTLE (rook card] and 2D6 DUNGEON[I created a Lair's expansion with Toby (the creator) templates

Congrats on the completion. I loved the game and the weirdness that can be introduced. I'll have to check out and hopefully run another "mini series" (Last one ended with the arrival of the first Horsemen)

ohh, I'd be down to support. Loved the game, hoping to run another short series with some friends in a month or two.

Wanted to share my first attempt at a trifold zine/game (first at all of it) and your template helped with the sizing and spacingHigh Noon

Poker hands and Dice Rolls to see who's the last one standing
Credit
Give credit to where credit is due

I like that, I'll give it a go - that also tells me that you do heal up before the dungeon (which makes sense, it's not like the hero is trying to speed run dungeons....or are they?)
Enjoy the games btw. It would be cool to see other's dungeons, maybe have heroes try to survive other people's dungeons from Void Halls

Played my first run-through and I survived, did fairly well too, It was much easier than VOID, but it's only one game so we'll see. I'm curious, do we continue with the character if we survive? if so do we heal fully before or keep the same HP going from dungeon to dungeon?

that happened to me. It was my ally and baddie so I looked at the guy and was like you still wanna go? I laughed at the scenario 

I'm surprised as well that this game hasn't gotten as much attention as it should. I ran a short campaign over a year ago but planning on starting a new campaign with a new group next year. I didn't realize there were rules and such missing. I thought the PDFs were pretty inclusive and really enjoyed the assets that were shared back during its release window.  Either way, any additional elements added I'm always down for and will support.  Thanks for a great game