Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

jddoesdev

20
Posts
2
Following
A member registered Oct 14, 2021

Creator of

Recent community posts

I really like this.  The gameplay was really smooth and the difficulty increased at a good rate.

Well, this definitely is a chick that's wonky.  I think the seeds need slightly larger hitboxes, but other than that, it's really fun.  Well done!

Really like the idea of this, especially adding in a double jump.  The level design was great.  Well done!

Really like the idea of this, especially adding in a double jump.  The level design was great.  Well done!

I really like the concept, but it was hard to move at all without falling off the screen or jumping into a leaf.  Regardless, it was fun.  Well done!

It was a little difficult to understand exactly what was happening, but once I understood, it was a lot of fun.  You did a great job with the limited theme and hope you build it more.

This was so much fun to play.  The high quality sound effects, the physics, the level design, and the sound effects were on point.  Biggest nitpick is having a timer to show when timed gates are closing.  or maybe even "hey... gate's closing" from the very expensive sound effects pack.

The balancing was definitely a bit strange.  It was hard to gauge when a coworker would be coming by, but it was definitely a great time.

I really liked this one, but I kept getting stuck on the edges on corners and unable to back up or turn.  It also seemed impossible to catch up to the next trike if you got slowed down at all.  I think this is a great concept and would love to see it further developed.

I like the idea and the use of Kenney assets, but there were some spots right at the beginning that I couldn't seem to jump past.  Specifically, right before the first ice tiles.  I like the use of the theme, though.  Well done!

This could be a fun game, but I would add in some scoring and make playing on mobile optional.  It's hard to move fast when moving the mouse between the buttons

I really enjoyed this.  It reminded me of a game I used to play a long time ago.  I really like the puzzle aspect and would love to see this one expanded.  One nitpick, I never play with arrow keys, so that was a bit jarring, but I did finish!

I didn't feel like it was in the spirit of the jam.  The WASD controls in addition to the 2 buttons really took away from the experience for me.

With that being said, it was an interesting game, but I wouldn't consider it in the scope of the theme.

I want more of the story of Sun and Moon and the creator!!!!

I may not have really understood the play of the game, but it was difficult to figure out if there was a strategy to get more bombs or fuses first.  It seemed to me like sometimes the pickup would stay at the front and other times it would work its way back.  Overall, it was still really fun and addictive.  Well done!

Definitely a creative idea, but required more than 2 buttons to play.  It was difficult to figure out what should happen when and it was hard to recover if you went off screen.

This one was really fun to play, however it was difficult to tell what to do when being attacked other than spam buttons harder.  Looks good and definitely worth another play!

I really love the art style of this.  The controls were a little tough to understand at first, but I definitely enjoyed playing it.

I think it looks alright.  Very interesting take on the theme. 

I really had no idea what to do other than press space.  It looked alright, but the game was extremely confusing.