Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

jed51093

4
Posts
1
Followers
A member registered Sep 25, 2024 · View creator page →

Creator of

Recent community posts

Thanks so much for playing and for your awesome feedback. We're really glad you enjoyed the atmosphere and animations, especially the slow-mo moments—that means a lot to us. We appreciate your thoughts on the difficulty and the checkpoints; we'll definitely work on making improvements there. We're excited to bring you more in the future.

Thanks for playing and for the feedback. We know the difficulty and checkpoint spacing can be a bit tough—something we’ll definitely look at improving. We're really happy to hear you enjoyed the atmosphere and found the story interesting.

This was our first game jam, so it means a lot to hear you think it’s a solid start. Thanks for taking the time to share your thoughts.

Thanks so much for playing and for the awesome feedback! We're really glad you enjoyed the slow-mo jump and the atmosphere—that means a lot to us. It’s great to hear the title screen and logo stood out too; we had fun putting those together.

We appreciate you pointing out the bugs, like the missing collider on the rock and the respawn issue. We’ll definitely work on fixing those. The blur while sprinting was something we tried to add some intensity, but we totally get it’s not for everyone, so we’ll rethink that. Adding more checkpoints is a something we will look into as it's come into a lot of our feedback .

Your feedback is super helpful, and we’re stoked you had a great experience overall. Thanks again for taking the time to share your thoughts!

Hi cdcox

Thank you so much fortaking the time to provide some thoughtful feedback. We're thrilled you enjoyed the atmosphere and animations, and that Andi gave you some creepy vibes—M3GAN-level creepy is a huge compliment. We hear you on the difficulty curve and the slow crawl speed, especially in those more punishing sections. our idea in sticking to the secrets theme of the game jam was to make you figure out the secrets of the level which did mean multiple tries were necessary but I do understand balancing that kind of challenge is tricky, and your input helps a lot. We're glad you found the story intriguing, and we'll definitely keep your suggestions in mind if we revisit or expand the game. Thanks for playing and for sharing your thoughts, especially for us first time Devs.