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jedster1111

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A member registered Oct 17, 2018 · View creator page →

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Recent community posts

Nice one, the visuals and audio are really nice.

As mentioned in another comment I didn't really understand how the shop was meant to work. I could sell cards, but didn't seem to buy new ones? Maybe it's related to the bug you mentioned.

Nicely done, I really enjoyed the visuals and the fog of war. I enjoyed the way each action you take moves time by one step. Made exploring in a console looking game actually quite exciting.

I agree that it would've been nice to have controls indicated in game, but I found them on your page in the end.

It was a bit confusing to me on my first try how the buildings work :D Maybe being able to access the instructions from within the game could have been good, or maybe a tooltip to remind you what each building does.

I think even if you don't have any troops (from clicking the barracks) and then click on one of the walls, the little blue squares still spawn, which threw me off a bit. So on my first run I didn't really understand how you were meant to defend.

Clicking so much did get a bit tiring :D Would be cool to have some passive troop generation.

Cool concept and nicely executed, in particular the game looks really great.

The mix of 2D and 3D is really nice and creative

Thanks for the review :)

We wanted to add destructible objects, that you needed to be big to smash your way through, but ran out of time in the end.

And yeah, not enabling the player to control the camera was a controversial choice potentially :D

Thanks for giving it a try!