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Special Jed

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A member registered May 29, 2020 · View creator page →

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this is cool! the controls feel nice, an up arrow/space keybind for the jump was something I kept reaching for

would like to see the pop/poison/tile changer explored more, maybe with more colors and other terrain pieces

Thank you! I think if I spent some time making everything a bit more clear to the player I might have a good 'not-quite-a-tower' defense game.

Thanks for the feedback! I just did some testing on monitors larger that 1080p, seems like I need some HDPi scaling; my guess is you have a high resolution monitor?

Very tasty art style, some clarity in how the numbers work would explain gameplay deeper; I could see people streaming a game like this if it had a deep storyline in the documents

I like this a lot, good pacing

Very well made!

very juicy

Im having a lot of fun tbh


Pretty good for a first go! You could get some gameplay out of allowing the player to deflect the projectiles, I wanted to hit them back at the red cubes.

Thank you! This was my first attempt at using UE4 and I'm pretty happy with what is able to get done in such a short amount of time. Good engine.