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jehosefatz

8
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3
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A member registered Jul 27, 2024 · View creator page →

Creator of

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Update: Tested Windows; it does, generally, work.  Some things behave differently than on the Mac; will sort that out shortly and update.

Alrighty - thank you; bummer for me, but I know what I need to do now.  Love the assets - used a couple of the free ones last week and thought I'd just go all-in.

Hi there

Posting this here, just because I can't find a better place - I don't suppose you have an all-in-one package of all paid content (and/or free, if it's not included in the paid packages) available?   I didn't see one, but I'm interested if you have one tucked away somewhere.

Thanks

-Jeho

Very nice!  For the time available, phenomenal.  I like the puzzle aspect + breakout + scaling.  Some kind of scoring or badges/achievements or something would be cool; or going another way, story elements. Really enjoyable.  Lots of opportunity for additional levels and behavior.  Well done.

I like the theory and the working tutorial.  Didn't realize how much nostalgia a little Asteroids game would generate.  Well done in the time, for sure; a little more polish and it's a nice little game.  In some cases, I think the hitbox of a smaller asteroid formed by a previous hit seemed to keep the parent's hitbox.  I'm not sure about the rhythm connection. Might want to consider a metronome/aural component, the bar at the bottom of the window was distracting at times.  Also, gratz on submitting - just getting it done and mashing the 'submit' button is a win!

I like the thinking ; impressive technical implementation in a short time.  I had some trouble with locking in the target location.  Eventually I ended up balled up on the ladder, looking a bit like a sad sloth reaching out for a branch.