Hi there! I'm afraid I'm not super experienced in GameMaker, but all the tilesets should be 16x16 pixels. If you're using the first version of GameMaker I believe tilesets are imported as Backgrounds, and there's a tick box on the left above Texture Settings called 'Use as tile set' that should cut it up into tiles.
Apologises if this doesn't fix it or isn't the issue, let me know if it's a specific tileset doing this and I can try and fix it! In terms of GameMaker I might not be much help...
Jellehtea
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Thanks for so much feedback!! And yes, all 2d assets were made for the game jam. We are aware of the volume slider not working and the R issue, and we'll look into the paused one. Not sure why the first screenshot hack doesn't work but we'll look into it, and the second screenshot hack unlocks the door directly north of where it is :D. But thanks for taking your time to do so much feedback.
Thanks for the feedback! And yup, once you run out of battery power, it restarts the game. We are also aware of those two bugs, I believe the two box one is fixed currently, and will be in the next updated build. Power doesn't drain when reading to give you time to read, but there is a textbox thats triggered by a StrongBot that doesn't stop him from moving, and it should. But thanks again! :D