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Jesse

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A member registered Jan 24, 2023 · View creator page →

Creator of

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I originally did plan to have the enemies act differently based on how much the player had been seen, but to be honest with you this project kind of took a back seat to other projects that demanded my time last month. There is a lot I want to do, but implementing new things is such a slow process becuase of my unfamiliarity with Unity. I might remake it in Godot where I'm confortable and can make it more the way I want to.
Thanks for checking it out!

Thanks for the comment! Yeah, this was my first time messing around in Unity, and I can't quire get the collisions figured out. I'll probably stick to Godot haha. And I agree with you on the sounds thing; I wanted to have at least some music playing or something but I couldn't think of anything that wasn't obnoxious or distracting

Thanks! Yeah, I tried to make them as difficult as I could while still being able to achieve them myself. I'll be really surprised if anyone gets mastery in all levels

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That's something I didn't think of, thanks for the idea!

Thanks! Yeah, not sure if anyone will be able to unlock the last level lol

Haha yeah, I'm getting that a lot. I made sure I was able to get all the mastery times myself before I set them, so they're definitely doable, but I tried to make them as hard to achieve as I reasonably could

Haha the concept for this game is so unique, I like it a lot. The gameplay isn't really for me, but it feels polished and nothing felt bad. Nice visuals smooth feel

The diner dash style game is really nostalgic, I like it. Could make knowing what to do at the start a bit more intuitive, but overall great game

Really visually pleasing art style. Challenging at first, then once you get the hang of it it feels like it could go a bit faster. Very cool game

Really visually pleasing art style. Challenging at first, then once you get the hang of it it feels like it could go a bit faster. Very cool game

Fun challenge. There were a couple interactions that felt like they should work when they didn't which felt bad. Still, very cool concept and interesting game

Cool art style and easy to understand. Very cool

Seems like a cool concept, but I can't get going. All you can make at the beginning is the level 1 mines, and there doesn't seem to be a way to get energy since the mines use up the energy you need to build the power plant.
I really like these kinds of resource managment/efficiency type games, so I'd really like to play it more if you get to start with more resources.
Also, I don't get to see all the underground space like the screenshots do,  just a small layer.