Thank you, I agree there should be a more obvious damage animation when the player hits the statue. There is currently an audio sound effect but it does not always play for some reason, so that is something I need to work on for future games. Thank you for the feedback and for playing my game(:
Jetvac2
Creator of
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Thank you. Ya, sometimes the turrets can spawn in a way that you just get to hit the statue, especially on early waves. A system where the spawn locations are waited and the ones that pose a higher threat to the play have a higher chance of being chosen could have made the game better. The text on the statue was meant to serve ad it’s heath-bar, but it is not the most visible I should have given them a glow effect to draw the player's eye to them more. It is cool that we made a similler game I am gonna check your out when I get some time. Thank you again(:
Thank you. I agree. I had that shooting away from the tower at first, but with the way I did the spawning they would sometimes overlap with the tower, and I did not realize until I was almost out of time so I just had them spawn mostly on the other side to get the game working in time(: Thanks again
Thank you (: The goal of the game is to attack the statue. Hit it 3 times to move to the next wave, it’s up is marked by the glowing “text” on the statue. I agree the goal of the game should be more clearly show. I should have made the statue more “bold” as the goal and directed the player to it more. Thank you for playing my game(:
Thank you for playing my game and for the feedback. I did not think of having the bullet enemies shoot towards the player, that is a fantastic idea. And having the”frog” enemies go in random direction is pure genius that would definitely make the game more fun and fast passed. Thank you again for the feedback.
Ps,Your perfume shop game is so much fun and vary polished, fantastic work.
Hello, great game. Your ascetic is very nice as is the music. My main advice would be to invert the controls. I would also simplify it a little bit maybe only having a health meter. Great Job, it should definitely get more recognition.
PS, I see you made it with unity. More people will probably play your games in the future if you build it for WebGL instead of Windows. You then can then play it in the browser. (Games may fail to run so try to play it after uploading to Itch.io if fails build it again and turn on compression in build settings).
Thank you so much for the feed back, I new something looked off with the player sprite but I could not place what it was, and of course the turrets look terrible as well. I definitely need to work on my pixel art skills for next year so I don’t need to rely on any sprites I can find online. Thank you again(: