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JibeStudio

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A member registered Jan 07, 2022 · View creator page →

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Sorry, i updated the post

(1 edit)

Hey, since i have lost my most updated sources, i am releasing my first platformer ever.

I have some old sources that i will try to re-update to what it is today, and work on that !

It is a really early stage of development, not even an alpha...

Enjoy this ! (i guess)

https://jibestudio.itch.io/platformer

This is a 2D PixelArt Platformer, sidescrolling, where you play an old mage. There are 5 levels that are randomly generated, and then a boss level.

You have to find your way to the portal, gain money killing monsters, and level up your skills on the main town !


Everything has been made by me, sprites and coding. There is no sound just yet !


That is weird, i didn't get a crash, just a long black screen at the 1st launch.

I can't test this windows build as i'm on linux right now

Really nice game ! Nice effects, gameplay, art

i think i added the spacebar Button in the last release. If not, i didn't post it yet 😅

Sure ! Why not adding some indicator to notice when we have been hit

Thank you !

I will update the shop menu so the player can see how much it costs to upgrade the stats

Thank you for your feedback ! Honestly, i didn't even try to quit game in webGL haha.

I will create a pause menu so play can pause it and don't make it crash in WebGL.


I choose not to shoot from up and down to make it more difficult :D

Do it ! I thought i could not product anything because i'm new at game dev and not good enough also, but i managed to do something, even tho it's not good or not perfect, i'm happy that i finally released something that people can play

Hey !

Thank you for giving the time to try it out :)

I'm using Unity and C# to make this, i really like this engine !

Yes, this is a problem i have to fix, as monsters pop on a random spot, i can end up spawning on your head 

Updated to Version 0.3 ! 

I made a shop system where you can buy more health or damage to have more sustain and go further in the game. 

Shop is only available on death. 


This week-end i won't have a lot of time to continue developping, but i will try to fix bugs and add bosses


See you soon ! 

Hey !

How is it going ? 

I wanted to share with you guys my experience with my first ever gamejam. I wanted to step up in my game development skills, and so, as many people said to do so, i'm here doing my first gamejam !

Surprisingly, this is going pretty well. I've already written code that i wouldn't have think of before getting there. I'm pretty happy.

So here is my game, you can download it to have the full screen displayed or play it in your browser :

https://jibestudio.itch.io/gdtv-jam


Check out the devlog to see what have been added with my second push :

https://jibestudio.itch.io/gdtv-jam/devlog/384732/v02


This is so fun and exciting, having a goal is really motivating !

Hope to see more of your games soon, keep up the good work everyone and stay motivated !

(2 edits)


I've been busy lately with a new work i've just started.

And then, i received a mail saying : The GameJam has started !

I was so busy with real life that i forgot that i enrolled into my very first gamejam.

The GameJam topic is : Death is only the beggining.

As you might have guess, i made a 2D pixel art game ! An endless spawner, where you have to kill monsters.

https://jibestudio.itch.io/gdtv-jam

Don't worry ! This is a demo version, early stages of development, there is more to come ! Stay tuned


You can either download the game or play it in the browser.

Browser version doesn't show the full map on screen, i will look into it to fix that.