Sorry, i updated the post
JibeStudio
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Hey, since i have lost my most updated sources, i am releasing my first platformer ever.
I have some old sources that i will try to re-update to what it is today, and work on that !
It is a really early stage of development, not even an alpha...
Enjoy this ! (i guess)
https://jibestudio.itch.io/platformer
This is a 2D PixelArt Platformer, sidescrolling, where you play an old mage. There are 5 levels that are randomly generated, and then a boss level.
You have to find your way to the portal, gain money killing monsters, and level up your skills on the main town !
Everything has been made by me, sprites and coding. There is no sound just yet !
Hey !
How is it going ?
I wanted to share with you guys my experience with my first ever gamejam. I wanted to step up in my game development skills, and so, as many people said to do so, i'm here doing my first gamejam !
Surprisingly, this is going pretty well. I've already written code that i wouldn't have think of before getting there. I'm pretty happy.
So here is my game, you can download it to have the full screen displayed or play it in your browser :
https://jibestudio.itch.io/gdtv-jam
Check out the devlog to see what have been added with my second push :
https://jibestudio.itch.io/gdtv-jam/devlog/384732/v02
This is so fun and exciting, having a goal is really motivating !
Hope to see more of your games soon, keep up the good work everyone and stay motivated !
I've been busy lately with a new work i've just started.
And then, i received a mail saying : The GameJam has started !
I was so busy with real life that i forgot that i enrolled into my very first gamejam.
The GameJam topic is : Death is only the beggining.
As you might have guess, i made a 2D pixel art game ! An endless spawner, where you have to kill monsters.
https://jibestudio.itch.io/gdtv-jam
Don't worry ! This is a demo version, early stages of development, there is more to come ! Stay tuned
You can either download the game or play it in the browser.
Browser version doesn't show the full map on screen, i will look into it to fix that.