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First Ever GameJam Progress

A topic by JibeStudio created May 25, 2022 Views: 270 Replies: 3
Viewing posts 1 to 3
Submitted

Hey !

How is it going ? 

I wanted to share with you guys my experience with my first ever gamejam. I wanted to step up in my game development skills, and so, as many people said to do so, i'm here doing my first gamejam !

Surprisingly, this is going pretty well. I've already written code that i wouldn't have think of before getting there. I'm pretty happy.

So here is my game, you can download it to have the full screen displayed or play it in your browser :

https://jibestudio.itch.io/gdtv-jam


Check out the devlog to see what have been added with my second push :

https://jibestudio.itch.io/gdtv-jam/devlog/384732/v02


This is so fun and exciting, having a goal is really motivating !

Hope to see more of your games soon, keep up the good work everyone and stay motivated !

Submitted

Updated to Version 0.3 ! 

I made a shop system where you can buy more health or damage to have more sustain and go further in the game. 

Shop is only available on death. 


This week-end i won't have a lot of time to continue developping, but i will try to fix bugs and add bosses


See you soon ! 

Submitted

I gave the game it play! It is a fun little quick experience. I could see this turning into a bigger project easily, if you have the motivation! I’ll upload my project onto here too later today.

I decided to try some mechanics I haven’t used before. It was a big success for some cases and massive failures on others. Overall. I’m very happy with it. It’s not fully completed, but I think I will have it finished up today.


What engine did you use?

Submitted

Hey !

Thank you for giving the time to try it out :)

I'm using Unity and C# to make this, i really like this engine !