Great work, thank you - i'm using this in my game Get Baz Home
https://store.steampowered.com/app/3172990/Get_Baz_Home/
Jijjy
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Ok, I've added it to this page, and i've bundled all my other games including unwind 2 in a zip available here
https://jijjy.itch.io/old-android
I haven't touched this game in years, but IIRC you can turn the online features off from the options and/or refuse to log in.
It uses an old version of unity and it's one of a few games I made shortly after graduating, so the code is pretty bad, so I'm not sure I want to go messing about with it when I have another project I'm working hard on. Sorry.
I recently logged back in to itch because I'm thinking of releasing an alpha version of a new PC game here later this year, so idk if that caused unwind to show up in the algorithm or something.
Thanks, that was meant to be some kind of retro shader - you can adjust the "blockiness" in the editor. Basically it picks the closest color to a limited set of colors with a kind of random dither.
I wanted to make some kind of crappy 8 bit/CGA no Man's sky but - funnily enough - as it turns out making procedurally generated universes with physics that aren't completely broken is rather difficult. I did make a star that looked OK, might post that at some point
Actually, i'll just link to my blog - jijjy.link
There seems to be a bug with video thumbnails atm, but yeah - there's some stuff on there.
Also, this dual screen render I did here