I did it in the maps_fruitTypes.xml and when it wouldn't read it there I added it to the map.xml, neither wanted to pull that info it seems.
Thanks
Yes, although it's not limited to animals, it's also used for "static" people, the benefit being the person or animal will move it's head, flick it's tail, ect. It uses a small segment of a spline to place the character, and under the user attributes it defines which animation clips to play. A good example of this in FS22 is in the map Hof Bergmann
just check everything over from my end. I'm making some changes to the blower, because I'm hearing and experiencing issues with the Gehl boxes. I can't fix the Gehl boxes, but I tested with a personal conversion and the BSL forage box, and the blower is working 100% now, and will be updated shortly. The Gehl boxes have problems.