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Joa103

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A member registered May 01, 2021

Recent community posts

(1 edit)

Oh another thing I noticed is if you mash the button for air roll mode in mid air rather than holding it you can float for much longer distances. Not exactly a huge issue but getting onto a high enough place allows you to get pretty far while not losing much height

Playing on windows version and I've noticed that jumping continuously onto a ceiling or the underside of a ramp (preferably one very close to a floor) sometimes lets you move around in the ceiling as if it was a wall and sometimes even phase right trough the ceiling/ramp (I've only managed to phase trough the wooden rail with the train)


(pictured here me walking on the ceiling above the ceiling fan, you can only move for a short while before falling just like on a wall)

Quite and interesting little game, the aesthetics are great and the general gameplay of "you're locked in a room with a monster and you must solve a puzzle" works really well and I like that you need to prepare a way to escape the monster should it find you or otherwise you're guaranteed to die.
Although at first I was a little confused on what to do it wasn't hard to pick up on my objective and the tools at my disposal.
Overall the game is pretty good for 10 days of development time and what seems to be the team's first project together, I'm definetly interested in the game's future and will be checking out future updates!

awesome game can't wait to see how it grows!

(1 edit)

Amazing game! One thing I really missed was a settings option. Other than that the music, aesthetics and gameplay are really good.
I'm very excited to see how the game grows and can't wait for future updates. Keep up the great work!