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joe_the_accountant

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A member registered Mar 09, 2024

Recent community posts

I've been watching the progression of the game for a while and 0.7 is amazing. The game feels like its taking shape in a way that is both pleasant during the day and deeply unsettling at night. The base upgrade is top notch, it looks like an abandoned facility compared to the proof of concept layout it had before. The expanse of the surrounding forest is frustrating until you get a feel for where things are located, which I think it should be. Getting lost in the woods because you went off trail is just another part of the mystique. 

If you do anything to ease new players navigation, a small hand map version of the large map on the wall would be nice, but unneeded. I say that because the option to set your compass to the dishes and transformers already works fine.

I can't wait to see how your game progresses!

I think they are referring to the meat locker in the basement. It's behind the metal freezer type door propped shut with a chair. AFAIK you can't access it, just look in with a flashlight. Most people don't spend very long messing with it before moving on.