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Jofitzy

56
Posts
1
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4
Following
A member registered Apr 13, 2022 · View creator page →

Recent community posts

Hey, could I use your pear sprite for a texture pack?

(3 edits)

If you want to get your mod out there, you can upload it to GameBanana. That way, more people can download it.

I understand the annoying comments and you really deserve a break after all the hard work you've done. I really appreciate the great things you can do with this mod menu like being able to change the level generation (if that comes back) and move game objects. 

Overall, keep up the good work no matter how many mistakes you make.

(2 edits)

Where do you toggle that?

Good, and could you change the Game Assets Modifier to the way it was like in the tutorial, thanks.

I meant quitting the game from the pause menu and returning to the main menu.

 

Can you explain why there's about 60 test levels and 3 versions of the 3 actual levels in the Game Assets Modifier? 

When I open the Assets Modifier, Level 1, 2 and 3 (Main1, Main2, Main3) aren't there as they used to. Neither are Endless Random or Medium. `


I tried to modify TestLevel, and tried to replace that level with Main3, then I quit the game and loaded Level 3, but none of my changes where there. I saw some screenshots of this changelog but when I updated the mod menu, It was still the same. 

Could you fix this in the next update?

About the bulk editors, for example:

Clicking on the character modifiers would display all NPCs below with a ▼ symbol.  The same should go for items, random events, other

Here's some concept art if you don't know what I mean:


And the first issue, It's very confusing for me since sometimes I can't tell what number box the modifier is referring to (that's the best way I can describe it) since the modifier text on the left doesn't align with the number box.

Sorry if this came off as rambly but I was hoping you could fix this in the next update.

(4 edits)

The text in the Level Object Modifier isn't aligned well with the number modifier boxes.

I don't know how to modify the level size or what level to modify. I also don't know why TestLevel 1-23 is there alongside the actual levels ingame.

 Could you mark the bulk editors on the left with a ▼ symbol when displaying the options below just to stop players getting confused with other modifiers. Last, could you make an option to add and modify another playable floor (a 4th, 5th, 6th floor, etc), if there already is, could you show me how? Thanks.

Yeah

Ok, could you make the mod menu look like that on windows 10?

It's fine, I now know how

Also could you make an option to change the lighting outside? I want to make it so the "twilight" sky fits the lighting outside.

I've downloaded the latest version of this mod and when I open it up it looks like this:


And when I want to change the colours, it looks like this too:


Is it supposed to look like this or not? I'm using windows 10.

thank you

Can you make it more easier to add an extra floor? It's really confusing.

sounds good!

could you add the feature to put your own textures in the game if possible?

you'll have to wait

(2 edits)

I don't know about you, but I think your font choice was actually pretty good! I like how it's similar to Comic Sans (But I'm sure many people hate it).

Overall, I think you should stick with it!

Would you mind making a video tutorial so I can understand it more clearly? Thanks

He just wants no-clip back or sm idk

Idk either

Why

What's the level loader again?

dude he will add it back soon just wait

what

That's his privacy

(1 edit)

bro chill

We know

(2 edits)

I think everyone knows who Bladder is by now

Oh

oh

Really? I think the and S look very different compared to Comic Sans. :/

(1 edit)

Just a question, how do i add another playable floor in the BB+ Mod menu?

ok

Hey, just a minor problem, I've just downloaded the latest version of the BB+ mod menu and i can't find a way to save presents, why?

(1 edit)

And, i'm new to this whole Beplnx thing, im used to replacing assembly-csharp and that kind of stuff. i just find it really confusing.

Hi, just a question, how do i install your mod menu into BB+ if i cant replace "old_sport_Baldi_Modmenu" with Assembly-csharp?