Thanks!
John Tomblin
Creator of
Recent community posts
I mean I'm not surprised at the self promotion (feel free to play mine I suppose) but I actually was super impressed by Nielle's Miasma. I could only play so many obviously (I think like 50 so far but out of 1400...). Honorable mention to Bready Set Go! for being the best game I played about spreading something on bread.
Yeah our team is planning to have a post-mortem meeting once we've recovered where we talk about what we learned, what we could do better, what we liked, skills we need to work on, etc. I think for me the first thing I want to start working on is Unity's UI Toolkit stuff. We used the old UI system and it was such a consistent headache and waste of time. I also need to get familiar with pathfinding stuff.
Take any feelings you have of not doing enough and channel them into learning and improving.
Thanks for the feedback. While multiple buttons could've been easier I do think we could've made one button controls work with the game as is but ultimately we just ran out of time to properly implement it. The inability to move left or backwards is definitely a glaring issue that we'll likely fix if we do make any updates to it.
Can we get a crafting guide or some hints or something? I made about 20 items that weren't weapons :|
Also how the hell do I use the crucible? Also the fire urn. Uuugh.
I do love the crafting part though. Fighting is a bit buggy, I have 0 waves remaining and -9 enemies remaining (I think I killed them too quickly maybe?)