sometimes the jumping is very unresponsive and timing jumps is very difficult
jorge animates
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yes ok good point but your right for all of the wrong reasons
let you get momentum maybe like 15 sec in motion . that whould make the game still difficult but fun . and then add more friction to the movements and boom problem solved (and actually make the jump button do u know.... jump) not a little ass hop
im saying THAT I THAT WERE THE CASE WERE GAMES DIDN'T ALLOW NEW PEOPLE TO PLAY WITHOUT GIVING THEM A SLIGHT ADVANTAGE THERE WOULD DEFINITELY BE A SMALL COMMUNITY
P.S im saying that games need some kind of mechanic or a weapon that let new players still play the game
like for example a game can have controls that feel good but have the challenge in the stages
another good example is in street fighter u the hundred slap or lees kick are there for new players so they dont get obliterated
and no if i were to play dark souls and i got killed fifty times then i would stop playing the game and return it. i whouldnt consider it fun bc i never got to see were the fun part was
and if the game is still riddled with bugs and has ass controls then guess what THE GAME IS NOT FINISHED . and if the game is not finished then dont release it until its finished
and btw updates to the game whould be like the map maker but fixing the controls? or the enemy Should have been fixed from the start
and the control configuration has nothing to do with it ! i can configure the keys as much as i want but the game is still gonna control as if Mario was on ice with ultimate sonic speed
tbh with the running on wall mechanic it feels like ur in a bouncy castle and with shit controls i mean its almost impossible to play this game. at this point i would consider it a prototype if the controls fundamentally dont function then its not a playable game. i think you should go back and fix the controls and add more friction to movements. you should've given yourself more time . release the video on a Sunday and make a good game that people can u know. PLAY!!! .. its better than uploading it on a Friday and having shitty ass controls
this is invalid if that were to be the case then most games like call of duty or overwatch would have small communities do to the fact that "it to difficult" and if a new player joined he or she would get obliterated thats why your answer is wrong (in my opinion ) she is right to ask for more beginner friendly controls . if dani want to make a game for everyone then he should make easier controllers but implement challenge in the stages. i would suggest dani watch extra credits
dude this game looks great but the character movement feels like Mario on ice the entire time due to the fact that you get momentum wayyyyy to fast like not even ten sec in and could you please fix your jumping button bc it is literally impossible to jump and go forward and the mouse is impossible to control