im saying THAT I THAT WERE THE CASE WERE GAMES DIDN'T ALLOW NEW PEOPLE TO PLAY WITHOUT GIVING THEM A SLIGHT ADVANTAGE THERE WOULD DEFINITELY BE A SMALL COMMUNITY
P.S im saying that games need some kind of mechanic or a weapon that let new players still play the game
like for example a game can have controls that feel good but have the challenge in the stages
another good example is in street fighter u the hundred slap or lees kick are there for new players so they dont get obliterated
and no if i were to play dark souls and i got killed fifty times then i would stop playing the game and return it. i whouldnt consider it fun bc i never got to see were the fun part was
and if the game is still riddled with bugs and has ass controls then guess what THE GAME IS NOT FINISHED . and if the game is not finished then dont release it until its finished
and btw updates to the game whould be like the map maker but fixing the controls? or the enemy Should have been fixed from the start
and the control configuration has nothing to do with it ! i can configure the keys as much as i want but the game is still gonna control as if Mario was on ice with ultimate sonic speed