Jump curve is for now "very friendly" .....:) and there is almost no problem with distant jump , or climbing . Now occures some other bugs with running + jump
Also I has to take a look on FPS mode where is no change since previos version.....
Jump start looks playble. Animation are ugly/funny in next version I will keep in polishing. NoW I has to implement changes to all level (was testing in level I)
After it I Try pass levels as testing and after it I can start do last topics before release :) Some fun adding content :P .....But tonight boring implementation in progress...and perhaps some play testing
All animation from previous animations count done. Tommorow I will try implement all of it and restore same count of aniamtion in compare with old model. I can do some
new topic later. It will be distant jump force again ( I think I try do better jump ike for 4th time) .After It I think I has most job for 2.6.5 done and move rest unfinished topics for this version to the next 2.6.6
I already has Finished this animations: Idle, walk, turning, attack down. I keep also fixing some minor bugs discovered at level I-II. In this levels I got almost fully implemented new hero model. I hope, I finish this animation part in week from now. Most important is for 2.6.5 fixing distant jump ...it sux currently and dont work properly. I think jump fixing takes like 2-3 days. for adding content I to level II-III i give another week. So there is plan finish 2.6.5 till end of year. Rest of features I move to another version, because there is lot of changes already :) . And I like to since new year also starts that steam page :P
I need texturing clothes yet, but now I switch to animation improvements. Feeling I has to do something else :) So I am doing now another Iddle aniamtion and has to do some random picking idle status. Later I ad some more idles animations and acting will be random. X -mas aproaching, but I keep work. There is no free time for me :) No rest...this is my rest :)
Save /load dialogs working. Now I need add other kind of dialogue ( popup text above NPC) and third kind of dialogue which you can invoke by pressing keyboard ...there will be also extension by "communication" kills which allows player more options in dialogues. Like I said this feature is pretty massive :) I guess it takes less than few days and finally I can switch to replacing old hero model and do better animations of movement