Thank you for playing! I think this fits the theme in a way. I hope the difficulty didn't stop you from enjoying the experience!
JsCbrt
Creator of
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Thank you very much for playing and for the feedback! The storage of arrows is meant so that you are able to quickly "distract" the zombies and get multiple of them away from the torches in one go. Being able to mash an unlimited amount of arrows was also a possibility but I found it made the game a bit too easy. But I'm happy to know you lost track of time, even a little while playing my game!
Hi, thank you for playing and for the compliments! I did think about that feature but I thought it would make it more engaging to only know after. The bug was also supposed to make things more challenging to randomly have fewer objects to run to. I guess I was wrong for both of these, I'll change them if I continue working on this project. Good luck on the jam!