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jschwartz200

2
Posts
A member registered Apr 24, 2022

Recent community posts

(1 edit)

When setting up initial formations, it would be useful to display the turn order. This will aid in better formations. The turn order does not show up until combat has already commenced.

I also find enemies have a little too much evasion, even if you are overleveled, they still manage to avoid half of the attacks.

(1 edit)

Some fun ideas. Good start for alpha build.

Combat definitely needs a retooling: both enemy difficulty balance and interface.

Would also remove the notification of "allies have unspent points". Shows up way too often