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jssf1992

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A member registered Jun 13, 2020 · View creator page →

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A short and fun little game. One of those "I wish it were longer and that's a good thing" games.  I think everything came together quite well to make something worked very smoothly.

A couple little things that might be worth mentioning.  I felt like the grapple hook seemed a little underwhelming (until started trying to use it at an angle), since a lot of spaces where I wanted to use it, it seemed to be too short. Not sure if either part of that was the intent.

The melee also seemed generally inferior to the ranged attack, but I'm also not sure if that was the intent.

Thanks very much for playing.

Thank you for giving it a try!

Huh, I hadn't thought Counter would have been that apealling to spam (unless you were low on health) but I guess it was.  I probably should have made them cost more TP.

I guess I hadn't noticed the bug, thanks for telling me.

Thank you very much for trying the game, and the compliments.
I see what you mean about the rooms in hindsight, the maps were one of the first things I did and when I realized it wasn't time-efficient to put more into them it was much later.
Trying to make somewhat funny/interesting writing was one of my main goals here, the second to test a combat idea that clearly takes some inspiration from fighting games.

Watching the video, I realize I should have made it clear that Carol would be healed between battles, and that healing otherwise would not be in the game . . .

Still, thanks again, very much.