Thank you very much for trying the game, and the compliments.
I see what you mean about the rooms in hindsight, the maps were one of the first things I did and when I realized it wasn't time-efficient to put more into them it was much later.
Trying to make somewhat funny/interesting writing was one of my main goals here, the second to test a combat idea that clearly takes some inspiration from fighting games.
Watching the video, I realize I should have made it clear that Carol would be healed between battles, and that healing otherwise would not be in the game . . .
Still, thanks again, very much.