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Jumanji144

17
Posts
2
Followers
A member registered Feb 06, 2022 · View creator page →

Creator of

Recent community posts

Loved the let's play, thank you so much for playing it ;)

The most beatifully made game so far, gameplay is fun, the art is SUPER GOOD overall super

Love the game assets. Also the bossfight is mighty hard

I did have something planned which i had to scrap due to time constraints where the homework would be more interactive and would build more tension. Sadly i didn't fit in the time. (maybe after rating period is done :eyes:)

I loved the game, it is very epic and epic

Most wholesome game in the entire Jam, craving for a moth wife now. The only moth i know is not so nice though.

Came for the game, stayed for the animal facts

REALLY, REALLY liked it. The polish is so professional. The puzzle aspect is great and i almost beat all of the puzzles, level 6 is tough.

I really love the mechanic you have used in your game, it creates the tension of resource management with your flashlight. Jumping was a bit uncontrollable but all in all i liked it

I love this game, i love the gameboy artstyle and the music, it creates the vibe very well and i love that.

I love the game mechanic, the music and the atmosphere it creates. One thing tho is that if you go outside the light you are basically just bricked but the puzzle element overshadows that a bit

Extremly clean game, love the music, the graphics and the idea behind it. Implemented it's features like a charm. The only thing i can complain about really is that the music doesn't stop when you lose but that is just minor. Perfect game!

I love the little gecko, he is so cute. Gameplay was a hard to get used to but good concept and and a bit outside the box thinking for the theme. (Also the cutscene was so epic)

The game is pretty fun, the mechanic is pretty much on topic, and i LOVE the art finish. The effects add ALOT to the game.

The game was pretty fun. The AI pretty much seemed like not existent on normal difficulties, but i love it otherwise

Thanks man, that was also the angle i tried to go at

Yea it is more of a long term game, i tried to make it fast pace but then it wouldn't really have that feel anymore