Swapping to Firefox, the game ran better. The bird was difficult to control and I only got to 90 m
Just Another Josh
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when pressing play, all the pipes were piled up so it was impossible to choose what pipe to pick up, there wasn't enough time to place all the pipes and move them around to see what I was doing and every time I tried to retry, the game automatically said I loose. overall this game has some promise but it was not in a playable state
This is a difficult game given the lack of air control. however, the wall jumping mechanics are very satisfying. The style works well and it was a fun game to complete.
P.S. Is the bonus level even possible!?! I couldn't make it onto the second platform!!! I tried running and jumping, wall jumping on the block right above the spikes, and Nothing worked!!!!
awesome work. I type way to slow for this game but I like the art style the concept the sound effects, the humour and the execution. it would be nice if making a mistake didn't send you back to the start but rather the pervious password. also, an endless mode would be cool for those who are good at it. my high score was password 8
P.S. the HTML (web version) kept coming up as an error after the unity logo loaded
A fast-paced game with movement that was nice and snappy. how come bouncing on a trampoline doesn't reset the double jumps but collecting a key does?? that game was quite difficult. I hardly got past the blue key on the second level. using the shift key to dash felt awkward, especially since you dash in the direction you are pressing so to dash upward I would need to press and hold the "W" key which made me jump before I was ready to do so then use the space key to jump at the right time then press shift at the same time then press space bar again. also I got stuck after jumping into a corner of a wall that caused me to have to close the game and try again from the start. having a way to quit the game other than Alt + F4 would be nice plus a level select
this game seems extremely under developed. the enemy (i.e. the bean) goes through walls in a straight line to the play, if he catches up to you the game just freezes with no way to retry other than to refresh the page. the player can easily jump over the walls of the maze defeating the whole purpose of the game. once the player finds the exit (usually by jumping over the walls) the screen goes black with some text in the corner that is impossible to read because it is on the screen for a single frame. Additionally, the mouse pointer only locked into the game once, all other times whenever the mouse left the screen I was not able to turn the player without bringing my mouse back onto the screen
a good game although the RNG bit me in the bum on my first attempt, not giving me enough teeth. the humour was good but the gameplay felt a bit slow and didn't give me the "rush" feeling. in the screenshot having that amount of items on the screen would be more enjoyable, having to sort through them to get the items you need. also, some of the items were difficult to pick up, especially the pills and the teeth
lots of fun. this is the first game in the Jam I have played that caused a "Rush" feeling. the "Do Not Push" button got me a couple of times 😅 the rush mechanic seemed underutilized. I would have preferred it to only affect the puzzle timing (i.e. how long to hold the button and how long to reveal the next word) and not the timer as well. That way we can strategise when to use the green rush meter and when to save it. The first time I encountered the red and blue puzzle I was confused and didn't know what to do. the next time I encountered it I figured it out.
thanks for your feedback.
most of the time when I play games, especially smaller indie games, I skip over most of the text. I much prefer to explore the game and control my own. I only go back and read if I get confused or don't know what to do. A more visual tutorial was important for this game.
I am glad you liked switching between the different bins.
in future updates, I plan to fine-tune the spread and balance of the game