Nothing like murdering a countless number of Santas on Christmas day.
Snow
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Truly, this game is a masterclass in design! Every choice the developer made really shows the care and effort they put into this project.
The story is simple, however, that's not a fault. The simple story really allows you to feel the complex emotions your character might be feeling.
All of the hours he spent painstakingly designing each and every inch of the map. Each door can be opened. Each room tells the story of the person who lives there. Each decoration has a clear purpose. One can only hope to reach such a level of craftsmanship in their own works one day.
The way each mechanic plays carefully plays into another in a blissful, symbiotic relationship. No one mechanic feels underdeveloped or obtuse.
The amazing score that was written exudes charm and enhances your immersion with each step you take. It may only be a single track, however, that single track truly makes you feel alive!
Edit: 34 hours into my playthrough I managed to clip into the ground and was softlocked.
Edit 2: Please help me.
I backed the first game, and let me tell you, it was hands down one of the BEST decisions I've made. Playing through it right now, and I'm absolutely in love with it!
I'll definitely be keeping an eye out for this one "when the season is right".
I've never been so excited for a visual novel before lol
I tried turning off scripts one by one, and launching the game, yet I wasn't able to open the save/load menu. There were two times where I got a different error though.
First, there's when both Yanfly's Core Engine and DreamX's Battle Status Core plugins are off:
Then there's when both Yanfly's Battle Engine Core and DreamX's Battle Status Core plugins are off, though this happens upon launch of the game instead of when trying to get to the save/load menu, therefore I'm not quite sure if it's even related: