Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

jusw85

2
Posts
1
Topics
1
Followers
2
Following
A member registered Apr 23, 2018 · View creator page →

Creator of

Recent community posts

(1 edit)

The previous thread was locked because a user was abusively bumping the topic with needless comments.

However, it's a thread that myself and a few others in my community have been silently monitoring for months, so I'm starting a new thread to hopefully get updates from itch support on status of implementation in the future.

For reference, SharedArrayBuffer is a Javascript object used to share a memory space across threads on a website. This is used by frameworks such as Godot(with threading enabled) and love.js. To enable SharedArrayBuffer, two headers to enable cross origin isolation are required from itch.io.

Here are some previous threads on the topics:

https://itch.io/t/1339232/implement-headers-to-use-sharedarraybuffers-in-firefox-and-chrome-in-the-future

https://itch.io/t/1028526/cross-origin-policies-for-webassembly

https://itch.io/t/1332996/cross-origin-isolation-to-unblock-wasm-sharedarraybuffers

https://itch.io/t/1696861/cross-origin-header-issue


Newgrounds has enabled these changes:

https://www.newgrounds.com/bbs/topic/1468978

Hopefully we'll get an update soon.

Thanks!

Completed the game. Atmosphere and music was great! Large difficulty spike near midgame. Played on keyboard, controls were mostly fine, but aircontrol felt a little stiff, and running a little too slippery.