26 scenes and 50k words into my playthrough, I think it's safe to say that I adore Elegy. I'd been curious about the Ironsworn system, and this is exactly the skin/setting/vibes that were going to sell me on it and on such a longform solo RPG. This is an obvious labor of love, with a phenomenal aesthetic and great worldbuilding elements, imminently adaptable to different interpretations of vampire and urban fantasy lore. Truly, the vibes are impeccable.
I really appreciate how the Playing the Game chapter is structured; the emphasis on an all-purpose flow combined with optional/example moves helped me grok the system, then learn to implement it, then freed me to implement on the fly instead of stopping to check the handbook. It gives my game a lot of momentum.
Also a big fan of the default feminine pronouns.
I'll be playing this for a while, and I'm crazy in love with my protagonist and her strange circle of NPCs. She's hunting down ritual magics that were buried by the past queen while trying to navigate the thorny interpersonal dynamics borne of various blood links; wish her luck! And thank you for this game. 馃枻馃枻馃枻
Two corrections for 3.5:
pg 73 "while others assume forms that remember cats, rats, bears, etc." should be resemble?
pg 133-142 The headers and footers for the Oracles section are doubled(?) which makes for overlaid, illegible text.