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KAG3D

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A member registered Mar 27, 2021 · View creator page →

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Sorry for the late reply. I've been having some issues with my PC, and it has taken some time to animate everything from scratch. However, I can assist you now in fixing the unwanted movements.

If you're in a hurry to use this animal, feel free to email me, and I can provide you with a similar one (artstgart@gmail.com). If not, I’ll re-animate it for you as soon as possible.



I understand you. It’s possible to fix it by adding a collider box in the game engine, but I think it’s not easy or even possible to do that in CopperCube. I promise to reanimate it soon and upload another version of the Jaguar.

I don’t exactly understand what you mean, but I’ve uploaded another FBX file with an animation where the jaguar stays in a sitting pose. If you want to make the jaguar stay in a specific pose or animation, and since I remember you’re using the CopperCube engine, you can simply open the Animated Mesh Editor, add another animation, then edit the start frame and the end frame.

You're very welcome!

You're very welcome! I'm so glad to hear everything is working now.

I've uploaded a textures folder that you can check. Additionally, you can extract the textures directly from the GLB file using tools like Blender or any GLTF/GLB viewer that supports texture extraction. Let me know if you need guidance on this!

(6 edits)

In addition to Unity, you can use several programs to view the 3D model with animations:

1. Blender – Free and open-source, great for editing and viewing animations.

2. Godot Engine – Lightweight and supports FBX, GLTF, and animations well.

3. GLTF Viewer – A simple web-based viewer for GLTF/GLB files.

4. Marmoset Toolbag – A real-time rendering and animation viewer.

5. Sketchfab – An online platform for viewing 3D models and animations.

You can also use many other tools or websites to view the GLB file with animations. For example, you can check it directly on my website here: Embed.3d viewer

Let me know if you need any further help!

(2 edits)

Thank you for letting me know! I’m sorry to hear you’re having trouble. To help, I’ve uploaded an FBX file with embedded textures and a separate textures folder for convenience.

To view and work with animations in Unity:

  1. Import the FBX File into Unity by dragging it into your project folder.
  2. Select the FBX file in Unity and go to the Inspector.
  3. Under the Animation tab, you should see the embedded animations.
  4. If animations are not visible, ensure the Import Animation option is checked in the FBX import settings.
  5. Drag the FBX file into the scene, and you can preview animations in the Animation or Animator windows.

For GLB and GLTF files, Unity doesn’t natively support them, but you can use a plugin like UniGltf to import them.

Let me know if you face any further issues!

Thank you so much for your support! I truly appreciate it. Let me know if you need any assistance.

Thanks for your interest! Sure, you can use it for your game. Let me know if you need anything else or specific adjustments!

Thank you so much for your support and kind words! I'm thrilled that you’re enjoying the asset, and I really appreciate your suggestions. A gargoyle, carnivorous plant, or griffin in this style would be amazing additions—I’ll definitely consider adding them in future updates.

Thanks so much for the support! I really appreciate the motivation. I'm currently working on some fantasy animals for horror games, and I'll be adding some zombie characters soon too. Stay tuned for updates – I hope they’ll be a great fit for your games

Thanks for asking! The animations should work well as they are, but if you have any issues or need a specific adjustment in the Z-axis for compatibility with your game engine, I'd be happy to help make those tweaks.

😊 I appreciate your note about the textures being in the GBL file, and I'll make sure to update the description accordingly. If you need any further assistance or have any questions, feel free to reach out!

Thanks! You're welcome; I'm here if you need any help.

You can use these tools to extract textures from the .glb file: Aspose 3D Extractor and Sora GLTF Tools. They should help you get the textures for the .fbx file. Let me know if you need any more help!

Sorry about that! I've uploaded the textures—please check the files. You can also extract the textures directly from the .glb file if needed. Let me know if everything works!

Sorry about that! I've uploaded the textures—please check the files. You can also extract the textures directly from the .glb file if needed. Let me know if everything works!

Sorry about that! I've uploaded the textures—please check the files. You can also extract the textures directly from the .glb file if needed. Let me know if everything works!

Actually, I did create a lion model, but I haven't uploaded it yet because I'm still working on the texturing. I'll get back to it as soon as possible and share it once it's ready!

Thanks! You're welcome.

Thank you so much! You're welcome, and I'm here for you if you need any help.

Thanks, You're welcome :)

I have adjusted the FBX file to be compatible with your game engine. You can download it; the file name is SmallDog.Fbx2.zip It contains the dog model (.fbx) and the texture.

What game engine do you use?

You're welcome :)

Thanks for reaching out! I've just updated the model and uploaded two FBX versions: one with embedded textures and another with separated textures. 

I don't think this has anything to do with the animation in the model. I think there's a mistake in the code

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I will work on it, and I already have a rusty barrels pack, Restaurant furniture pack, and an old rusty furniture pack

The 3D animated horse has been updated. Please check it now, and feel free to reach out if you encounter any issues—I'm here to help.

Tysm you're welcome :)

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1. Import the GLB file into Godot .

2. Create an inherited scene from the GLB by right-clicking it and selecting "New Inherited Scene."

3. Locate the AnimationPlayer node in the scene tree to access the animations.

4. Preview animations directly by selecting an animation from the AnimationPlayer dropdown in the inspector.

https://youtube.com/clip/UgkxRt-ZbHIgGS9ycrvxLgJbxUXKoGxEieCN?si=yR7gd2osot6YmwVp

What software do you use to display the model?

You're welcome :)

If you have a special model that you would like to own, you can contact me, send me descriptions or pictures and we will work on it. 

fayez.3d.contact@gmail.com

Actually, I am working on it, but I have not finished it. I will get back to working on it soon.

I have updated the file you can check.

I have updated the file you can check.

Yes, It is also easy to extract the texture from any mesh , there is many methodes to do that one of them just load the model .fbx on any viwer and automaticly a folder well be created in same folder where the .fbx , this folder content the textures .

And there is many website you can use to extract the textures ,

also I can help u to do that for any mesh just contact me.

fayez.3d.contact@gmail.com

U can download the textures files now