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Kalli's Creation Station

86
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10
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A member registered Jan 17, 2020 · View creator page →

Creator of

Recent community posts

Hi! Not the author, but on my version, you use the number keys to swap between them. Try that!

Oh! I was wondering what was going on with that! Thanks for fixing it!

Honestly same here. I thought I had submitted a few tabletop games, but I guess there was some fine print about our submissions having to be *video* games.

Oh! You're totally right! I should get on that!

Thank you for the kind words! Yeah, I was trying to figure out what kind of playstyle I wanted the machine type beasts to have, and I ultimately settled on what's in the game. It always seem like the machine horrors in sci-fi thrillers don't have enough flaws, so I really wanted that as the core for the machine type.

Thanks! TTRPGs have become my bread-and-butter, so I can come up with a rough prototype in just a few days, given I have time

*Phew* I managed to get my entry in with 7 hours to spare! I wish I had more time to playtest and iron things out, but I've been way too busy with work ;~;

I'm not too terribly sure if my entry is going to be balanced, but I hope it's at least fun

Yo! That's awesome! I gotta go check that out!

I'm sure the idea of an underwater horror plus whatever the secondary theme will be could translate pretty well into a tabletop game of some kind (tcg, rpg, etc).

Is the jam exclusively video games or can tabletop games be submitted as well?

OOOHHHH!!! I'm... not observant. (facepalm)


Thank you!

(1 edit)

Hey y'all!

I've been looking over the documentation and forum posts to see if I can find an answer to this question: How do you import a color image into decker without it becoming 1-bit? I know we have color options for brushes and such, and I do have "color" selected.

I think I'm almost certainly missing something.

Thanks in advance!

So much fun! I love how you managed to convey the different cards with the limitations!

Hey there! This looks really interesting, and I'll definitely be giving it a try soon. If you don't mind me asking, how did you handle displaying the cards? Were they background tiles or sprites/actors?

You're welcome! Enjoy!

Thank you for bringing that to my attention! It's now fixed!

Oh my gosh! How did I not notice that the upload never happened?! I'll get on that right now!

Yo! Y'all made a game! I've been a fan of the tiktoks for a while and this is so cool to see!

Ya welcome!

It's a false positive. Windows has a history of false-flagging old software as viruses.

Oh interesting! That's a super cool way of doing the cards! Thank you so much for sharing! (^w^)

Yo! This looks so cool! I'll have to give this a try when I can! If you don't mind sharing, how did you manage to make your card battle system?

Fixed! I think Photoshop Elements fucked it up real good, so I went into Word and made a whole sheet of the bookmarks.

That's weird. I'll see what I can do this weekend. Everything looked fine before I uploaded it...

I might make a second entry, but I'm struggling to get anything out of the concept phase.

Ahh okay! No worries! I'll look into beepbox then!

Hey there! Love this engine hack (even made a game with it)! I was wondering if you had plans to update it to make it compatible with the new version of Bitsy? They've added in sound effects and music tools, and I would love to be able to add sound to my project!

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Thanks! Yeah... I couldn't figure out if the Bitsy Engine had support for sound, but I would have loved to added in some music! Hopefully I can remake this game in another engine with proper sounds in the future!

EDIT: So, it turns out that the original Bitsy Engine did get a huge update that supports music and sounds, but the Bitsy *3D Community Hack* does not have this update.

Thanks! I'm glad you liked it!

It's super frustrating to see people sell bootlegs of indie games like it won't hurt the devs. You worked so hard on this game! Those people are awful.

Oh okay! Thanks!

Decker community · Created a new topic Card Limit?

Hey there!

I'm in the process of making something using Decker, but I was wondering... is there a limit to how many cards can be in one game? I couldn't find anything concrete in the docs, but maybe I missed it?

Thanks!

Thanks, bud!

Yoo!!!! This is soo cool! Love it!

I'd play the heck out of this!

Whoa! This is amazing!

Awesome! Thanks!

Ahhh gotcha! Thank you for clarifying!

This is not a one page RPG.