Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

KALLO Games

15
Posts
5
Followers
1
Following
A member registered Aug 01, 2021 · View creator page →

Creator of

Recent community posts

Thanks!

Thanks for playing the game. I feel your frustration :D it's not the best game design or fair to spawn the bubbles with a random scale and the frustration at some levels is enormous. But, after reaching the goal it felt rewarding, so I left the bubbles to spawn with the random scale. I may change the design later on.

Thank you!

Awesome and interesting turn-based combat system! Fun experience and cool weapons. 

Thank you, glad you liked it! Yea I will absolutely try Starship Minis as well, thanks.

Thank you, glad you liked it :) 

Interesting design, auto laser gun was really helpful. Nice concept and really cool game overall.

Unfortunately, there are some issues with the SteamVR and my XR Rig setup I guess. I need to check if I can find any solution.

Thanks! awesome that the small world didn't get destroyed :D 

Thank you, glad you liked it! Yeah the projectiles does have a rigidbody component and  AddForce(transform.forward * speed) is applied to them.

Amazing experience and idea! Great and fully functional stuff in such a short timetable. Did really enjoy exploring AR in VR. 

Well done! Had really fun with this one :) Great UI & instructions and the audio was funny. Sixteen penguins ended up continuing their life 

Great work! Really nice and unique idea to use the headset rotation as input.

Thank you so much for trying it out. Weird issue, my playspace jumps to a different place every now and then when I launch the game. Haven't been able to figure out yet why it does that.

I used Unity 2021 and XR interaction toolkit, hardware was Oculus quest 1 & oculus link USB cable. I had some problems with the playspace as well but when I did reset the headset playspace it worked fine and the XR rig was in front of the planet. I need to investigate more. Thanks for pointing out the issue with the controllers & playspace.