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Karase

9
Posts
1
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25
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A member registered Apr 26, 2020

Recent community posts

I see, that would be a shame indeed, it was looking incredibly good artwise as well!

Live tends to do that though...

Nah man, just tell me the word and I'll send it your way! The quality with sillytavern is directly related to the AI you use. If using top tier models, its  quite a lot of fun to be honest! Of course it isn't 100% like the game, but it gets the general vibe of it, and it is smart enough to put in the fights, traps and progression to the tower, even if all is in text!

Your comment made me stalk your profile and find this small jewel! A shame it seems you stoped developing it?

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Oh! Sorry for the misunderstanding. This is something I did by myself and have not published at all. After all like you can see right here, this is the first time I'm telling the original author of it (Somchu) about it at all!

So there is no link whatsoever, since its not published nowhere.

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I absolutely didn't do something similar by extracting all lore, gameplay, item stats, characters and concept for the last couple months of someone's Lipomancer's game... to make a fully AI SillyTavern adventure... 𓁹‿𓁹

That's fine! But at the very least the descriptions or not having a bug hahah

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I think there is a new bug now, I can't seem to look the human, which I'd argue is quite crucial!
Error is:

Error running script: Error compiling expression 'Blinky.day = 1': CompareElement: Operation 'Equal' is not defined for types 'Object' and 'Int32'

Interesting! I see!

Dumb question but... I don't seem to be able to find Liona! Is she implemented yet?