I absolutely didn't do something similar by extracting all lore, gameplay, item stats, characters and concept for the last couple months of someone's Lipomancer's game... to make a fully AI SillyTavern adventure... 𓁹‿𓁹
Viewing post in ExoticDangerous(submission) comments
Nah man, just tell me the word and I'll send it your way! The quality with sillytavern is directly related to the AI you use. If using top tier models, its quite a lot of fun to be honest! Of course it isn't 100% like the game, but it gets the general vibe of it, and it is smart enough to put in the fights, traps and progression to the tower, even if all is in text!