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katjkornegay

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A member registered Aug 03, 2022 · View creator page →

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It was really nice that you were able to add a tutorial section in, especially since there are some issues with movement in this game. I found that I could not move at all at the beginning of the tutorial and the first wave, but if I kept trying, eventually the character would start to move. When it works, I think the movement is pretty nice, as I was able to dodge and weave through enemies in later waves. 

The number of enemies in each wave is more of less appropriate, but it's very easy to end up getting swarmed. It was also hard to tell what was happening whenever I was hit. At first I thought I was being instructed on how to avoid being hit again, but now I think you're inflicted with some sort of curse each time? That's a nice concept but it needs to be more clear.

Overall, I did find this game very fun. The different enemy types keep things engaging and the sound of your character's footsteps is oddly satisfying. Good job! 

I was able to avoid the resolution errors most commentors had and had a nice time playing this game. Throwing boxes around and hearing the thudding noises they make as you do is inherently kind of fun. I'd say this has potential to be a short and sweet game. The achievements give you something to look forward to despite the game's simple premise. 

I will say that I wished the phone came up at the start of the game, because I didn't notice I even had it until I had already made a few mistakes. The bottom conveyor is also unfortunately unreliable - I only stopped playing once it froze up completely and I could no longer send boxes through.

This game has really good potential! As other commenters have mentioned, the atmosphere is this game is one of its biggest strengths. It gives you a good sense of unease as you play. I would love to see a full release of this project with more complex levels and a faster way to move around.