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KBN Games

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A member registered Dec 09, 2023 · View creator page →

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Thank you! And yea, version 1.3 already has a faster run, a crouch, etc. But since the update has small changes and very minor bug fixes, I'm taking a little more time with it.

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I've just test-downloaded it successfully on 3 different computers. Because it's a .exe file, the issue may come from your antivirus software blocking it.

Thank you  :)

Hello, this isn't a bug, it's exactly the same response to the question asked right below. I will copy and paste it: Part of a failsafe due to path crossing issues, ones you start Seiko or Heather's story, the other girl's door will be locked. So you must finish Seiko's story before Heather's door unlocks. There free roaming will be much back in part 2. It's just me who messed up and had to do an extreme path blocking fix because of it.

Perfect, Enjoy  :)

Hello and thank you for giving the game a go. Part of a failsafe due to path crossing issues, ones you start Seiko or Heather's story, the other girl's door will be locked. So you must finish Seiko's story before Heather's door unlocks. There free roaming will be much back in part 2. It's just me who messed up and had to do an extreme path blocking fix because of it. Cheers  :)

If none of the answers below helped you out, please let me know.

Oh and if it's the living room elevator that  keeps saying "locked" it means you need to do something before you're able to proceed.

I'm not exactly sure where you're at in regards to the story. By exit the room, do you mean the MC's room, the living room (elevator)? There is a rare bug that happens that moves the MC's room door interaction towards the top right of the wall (will be corrected next update).after a specific save reload. And just to make sure, also make sure you've started a fresh save after installing the latest version 1.2

There's a little poster that appears on the wall that explains it when you're looking at the items: Scroll up/down with your mouse wheel, If not using a mouse, use two or three fingers and swipe up/down on the pad.

I think I know what's happening. You started Heather's quest with the comic book, then in the mean time, I suspect you started Seiko's quest, which will lock Heather's door. This is part of the path crossing bug fix. Heather's door will unlock once you've finished Seiko's story.

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All bugs have been taken care of, make sure you've deleted your last game version (1.0 or 1.1) before installing version 1.2. Then, restarted with a fresh save (do not reload a save from previous versions).

Thank you for the kind words  :)

Cheers  :)

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As written in the quest logs, it will be implemented in future parts.

No need to delete any saves, Just uninstall any older versions of the game (1.0 and 1.1) install the latest version (1.2) and start a fresh save. All the weird disappearing path crossing crap is fixed, enjoy  :)

PC and MAC

Thank you very much for your help, I hope this fixes the issue.

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All bugs have been taken care of, so either you haven't deleted your last game version (1.0 or 1.1) before installing version 1.2. Then, restarted with a fresh save (do not reload a save from previous versions. OR, you might also be unsure how to proceed in the story itself (but that's a walk through issue), So after Seiko's solo stuffing moment, she runs to the bathroom, go the the bathroom door, MC says he should give her some space and decides to take care of the boxes in the living room. 

Other than skipping the intro which is a more common thing, I suppose it would be more of a "chapter selection" kinda thing so everyone would be happy with the specific time skip selections.

I'll look more into it for the future parts if this topic comes up more often.

I'll look into it asap. Thanks for letting me know.

Thank you , and as I said to someone on DA, I tried my best to correct the sensitivity for this version and I'll  work on a slider for part 2.

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You were right about that strange reversal. It's been fixed, ready for the next update on tuseday.

Looks like this will need another update relatively soon. I'll get this right eventually. And thank's for letting me know about the tags, I'm still new to all of this.

This was all due to a path crossing bug that's been fixed in the latest version (1.1) Feel free uninstall that older game before a fresh 1.1 version as well as a fresh save.

Thank you for your explanations, I've taken note and corrected the issues you mentioned in the latest 1.1 update.

Hello, The latest 1.1 update has fixed all the path crossing bugs that caused the soft locking, character multiplications and ultimately progress stopping errors. Please make sure to uninstall the older version and start from a fresh save. Cheers  :)

Cheers  :)

You're most welcome, cheers  :)

Mouse sensitivity as well as walk/run speed have been rectified as well as an added quest hub. I think you were the person I took note from to make that addition, so thank you for the suggestion. In any case, all added in version 1.1

Cheers  :)

This was probably due to the path crossing bug that's been fixed in the latest update (1.1)

Thank you for your message. For now, everything's alright, but I'll make sure to contact you if I'm in need. Thank's again.

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Fresh saves would do. But unfortunately, it's inevitable that one cannot please everyone. Thank you regardless for your comment.

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The game has just recently been updated: 

https://kbngames.itch.io/trapped-together-part1/devlog/745767/trapped-together-v...

Make sure to uninstall your last game and it's saves. Download the latest Installer and make a fresh install. Controls have been updated as many have given the same feedback as you have.

Thank you  :)

Absolutely, and sorry fror the delay of my response.The game has just been updated: https://kbngames.itch.io/trapped-together-part1/devlog/745767/trapped-together-v...

Unfortunately not, This is a strict PC game.

I suppose it's just me who likes it that way :D  but I'll make sure to get it rectified or look about adding a slider in the options menu asap. Thanks for letting me know.

Understood and thank you for letting me know, it will be part of a future update as soon as possible.