Thank you so much for your comment and time you took for writing it, this means a lot, honestly. I completely agree pretty much on everything you said. And as a team we already discussed how we could solve this in future. We made some bad strategic decisions at the start on how different departments worked on the game and in what order (I believe we had the talent, but we came short when we tried to fit pieces together, mainly because of our inexperience). On the next jam we will concentrate on base mechanic and play-test hopefully on day one, work on small "platform puzzle areas" on the map, then build outwards from there, in that way we could create a game with more cohesive feel, where game design, visuals, audio and aminations came together more organically.
kdz3d
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The Catch (Brackeys Game Jam 2022.1) jam comments · Posted in The Catch (Brackeys Game Jam 2022.1) jam comments