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Keaneasa

11
Posts
1
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A member registered Jun 10, 2020 · View creator page →

Recent community posts

This game had a brilliant concept, I really enjoyed it and felt great satisfaction with each completed area. I think the level being in tune with the audio was a really nice touch too and I like how you have to shout to exit the game at the end.

I've never played that but those kind of games were absolutely the inspiration for this, thankyou very much for playing and commenting!

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Great concept with the switching of levels, really keeps the player thinking to remember where they were.

I enjoyed controlling the slime, it felt smooth and responsive, the only real point of critisim I have would be that it would be nice to have a way the player themselves can restart the level as the level would switch and I would know I was going to fail because it stopped above some spikes and I would have to play the other levels just to die and restart.

Love the name too!

Thankyou very much for playing and leaving some feedback!

Yeah the web version was done very last miniute which wasn't the best idea haha.

Thanks for playing and leaving feedback, it is really appreciated!

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The visuals are nice, the sense of speed and the death effect was great and I found this game very fun. 

My favourite thing about this game was that you start by initiating the boost and the music kicks in, really helped me get immersed in the game.

Very unique and insteresting game!

I loved everything about this game, very enjoyable even if it took me a few tries to win.

The car felt a little light like it would flip quite very easily. This was difficult but fun, managed to pull off some nice dodges after getting used to the car.


59 fails, found it challenging at the start but felt myself getting to grips much better as I progressed, humour was nice and the asthetic and sound were very fitting.