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Kelp Games

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A member registered May 24, 2023 · View creator page →

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We're glad you liked it @Silvercore, the spawn balancing was one of the things that got left in its 'good enough for now' state unfortunately.

I'm glad you liked the idea. I think it shows a little that we play-tested it with end-of-jam-addled minds.  It seemed plenty fast enough to me at the time!

I'm glad you liked it. We missed out on a fast-forward button which might have been a nice add but ... jam constraints.

Me too! I found the latter levels stressful and I part-built the thing. Glad you had fun :)

Very silly but in the best possible way.

We're glad you liked it Nihilistas, we'll make it clear how many points you need to win even when the island picker is open in our first patch.

I'm glad you liked the game Shoobius - the rules pane was one of the things we had to cut for time unfortunately.

Thanks for the kind words! @TheJackofClubs will be delighted to hear someone comment on the textures, they were "a lot of work" (I'm told, I was asleep at that point of the jam).

This is really nice, I would be interested to see where you would take it with a second 72 hours! :)