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Kemonito Kusuri

5
Posts
8
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A member registered Apr 16, 2024

Recent community posts

Very intriguing currently, even if all I've only seen is an experience and currently no gameplay the story is very interesting and I hope that when the full version is out it'll look great, and good luck on development!

- This happened

- Are you supposed to equip the Punch? And how?

- The open buildings feel disorienting like someone else said because it feels like you are welcome to enter but only 2 are open which maybe some feedback that hey no enter for now, which would be more acceptable IMO than a wall

- The dialogue for the chests were too quick for some reason or appeared then disappeared and then text explaining the contents appeared

- Why do I have 5 mushrooms in my inventory already, you press I if anyone doesn't know

- The human in one building feels off compared to everybody else sort of, I can't point out why, and I assume there's no scene yet but why give the option to, and why only in his dialogue I can move and the conversation continues even outside the cave

- Scene transitions feel a bit jarring

- And I wish I knew earlier but Space is sprint, which is a choice, and I wish I knew because it made the game traverse faster - But knowing E is interact, I would feel off because they say "You're back" but I haven't interacted with them before

I hope that an update is out soon and see that maybe some of the bugs are fixed

The art and music in this game look so good and there's quite potential for a good game but currently, it needs a LOT of improvements which takes me away so much from enjoying it (Except specific scenes, those are great) - Have the option to adjust the resolution of the menu, why is it bad at the menu but I hope what I see is right the game itself looks properly sized - For this version, I enter the game knowing nothing (assuming I didn't read the itch page, but I shouldn't need to read the page to be immersed), there's no tutorial, no guide, I wouldn't even think of interacting with the NPCs on the side of the start unless I knew E was an interact

- Sometimes pressing E doesn't work and I need to be in a different spot or move away then return and press E again

- Like some others have said, losing health does nothing

- Pausing which is ESC or P, shows save, load, and options yes? None work, sometimes pressing escape also doesn't work and quit too

Wow this is amazing, so stressful yet engaging like you could feel the panic in needing to make choices quickly

Is good, I really like the style and the story so far and I wanna know more of it. But still needs a lotta fixing up like, manually adjusting the size causes it to error and need to reopen, the save feature doesn't work sometimes, especially after moving through a few pieces of dialogue (After pressing save it doesn't save at all and makes me not press anything, and pressing escape softlocks me even more), there's some lag on the QTE but that could just be my laptop, I also suggest having an autosave feature if possible

Other than that, I like it :