The timer on the card use was a cool concept. The colour palette was a great choice. I'd love to play an expanded version of this after the jam.
Kermit da Snek
Creator of
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Ok, this is my favorite game so far. It doesn't help that I'm biased for being a massive Megaman fan. The colours are gorgeous, and the graphics themselves are hit the right balance of being readable while not taking up a quarter of the screen like in the Megaman GB games. The dialogue from the waifus is super cool and doesn't get in the way during gameplay. The music was also fantastic! The only complaint I can think of is that you put f****** tellies in the game.
I got to a boss in the shooter level only to die and learn that there were no lives or checkpoints. Might comeback to this later but it was a little discouraging considering there is no way to speed things up being an autoscroller and all. That section was fun though. Also the tentacle is a cool feature. Are you going to post the unused music anywhere?
I wish the category for gameboy-ness was here. Puzzle games just work well for the system. The jewels tend to blend together a bit but that is to be expected when you only have four colours. Perhaps it would have been better for readability to make the jewels simpler so that they could be more distinct like what tetris did. Of course that is for gameplay. Individually all the jewels look great and the spin animations are nice.