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Kevin's Mom's House

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A member registered Mar 27, 2020 · View creator page →

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Recent community posts

i don't know much about Godot auto-tiling but this is how i would separate the tileset according to terrain-types, where pink is the 'air', green is the 'visible terrain' and black is the 'invisible terrain'. not sure if this is super helpful but i hope it helps :)

hello! i am already working on some new animations, although they are mostly focused on interacting with specific object i do have plans for more movement and combat animations in the future!

I never really liked the old name and this was actually a scrapped name for a culture house I used to be a part of that I always really enjoyed…I always thought it had a kind of retro vibe that fit my art style better

haha yes I changed the name recently 

Hello and congratulations! A link on the settings page would be lovely.

yes that perfectly fine!

yes it can! no credit needed!

oh dip yea, analogStudios.inc@gmail.com (it should also be in the read me file)

yea of course, you can always write me @ analogStudioc.inc@gmail.com, I’d be happy to help out as much as I can!

yes! you can use all of these assets licence free in commercial projects!

unfortunately i don't think this asset pack works with auto-tile, i've included some pre-made isles for each environment and i plan on adding in some more pre-made sections/levels in the future to make it easier for people to build their own levels

yes of course you can!

i'm currently working on a big sprite update including new characters and a lot of new character animations, i hope to have it released by the end of the week but it could take a little longer :)

No credit required, but it’s always appreciated!

should be fixed now!

Yes! I want to update all of the weapons to have attack animation soon(ish)

thank you so much! I’m working on a tundra and swamp expansion at the moment!

hi! i just added stripe so you should be able to pay with card now :)

hi! i just added stripe so you should be able to pay with card now :)

thank you so much! 

they are only in the Viking sprite-sheet, most of the other characters have one or two weapon types too!

they should be included in this update :)

p.s. check out version 1.2 for a bigger Water Splash animation, some new Mine designs, etc... the update is basically just stuff i though you could use ahah

i'm already planning on adding in pickaxe and sword animations, some UI is definitely a good idea! i had a play with some basic UI but it didn't quite feel right so i've left it for now, but i want to dedicate more time to a bigger update soon!

Amazing work! I would maybe recommend adding some empty frames in the 'shiny' animations so there is a break in between 'shines'

wow! this is amazing! really good job, i'll try and update the asset pack this week with some more UI elements etc.. this week

Hi! Sorry for the delayed response, i didn't really design this asset pack with auto-tiling in mind, i'd be happy to look into making them auto-tile compatible. Would it help if i made a sheet with example 'islands' of different sizes so you can just throw them into your project?

Thank you so much!! Your dedication to your asset packs and the way you build them up has been so inspirational to see! You’ve really pushed me to make more out of my artwork!

(1 edit)

Good job! And good luck with the last bits of development!!

I don't have a discord...but you can always email me at analogstudios.inc@gmail.com

^This shows the up and down sprites (also flipped on the x-axis)

The up assets are just the down assets viewed from behind :)

Thank you! That’s a great idea! I’m already working on a demo that shows how different things can be used, and was planning to include a project download of that so that people can play around with it in unity

Thank you! But you can keep whatever money you make!

This looks amazing! Good job!

yes

Hi! I actually made my own palette for this project...you can check it out on lospec at bitByBitByBitByBit_ (i've updated the palette a few times ahah)

Updated!

Hi! Just updated the asset with the itch-style tilesets, they're inside of the dungeon tilesets folder in a folder called itchio