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Keyaura

11
Posts
28
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A member registered Feb 14, 2022 · View creator page →

Creator of

Recent community posts

Cool game! The current ammo amount feels like a limiting factor but you could make it so that ammo acts more like energy, decreasing over time and making ammo pickup drop from asteroids, possibly killing you if you run out of ammo


Sound effects and music would be a really nice touch to add some input feedback!

i decided to replay the game, and i really enjoyed the artstyle change from topdown to 2.5d, really reminds me of don't starve. The magic upgrade system was very confusing at first but i very quickly got the hang of it!

my only major gripe so far is there's no way to regenerate health, maybe it should slowly tick up if you don't take damage for a while?

cool as hell little game! reminds me a lot of turnip boy and vampire survivors :)

i really dig the games artwork and artstyle, especially the animations, as even though all the enemies are single images, the movement effects makes the enemies just as alive if they were animated regularly. I really like all the cool particle and magic effects, they really help your actions have impact on the world.

i feel as if this game could seriously use a tutorial for how combining and upgrading spells works, i had no idea how upgrading spells worked, as well as some iframes

Id say this game has a tonne of potential, and i have high hopes for this game :)

a fun little prototype with a lot of potential! i like how you finally managed to use those guys for this and the fun item combos reminded me a lot of isaac

The world and character designs feel super nuclear throne inspired as well

Id say if you take this further try adding stuff like walls, different enemy types and new attack modifers

Short but sweet! really liked the visual effects and presentation. I would kill to see more of set-06, i love his character design

cool game! really liked the silly little drawings and portrait gallery

cant believe i got unity default camera jumpscared smh

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i know spider mod exists but without it the game feels a lot more scarier

I love the game, but i feel like the game REALLY needs to have some sort of visual indicator that the zombies are on low hp. it makes the zombies infinitely more scarier when you have no idea what their hp is imo, probably them looking scared or something also more zombie variations like a conehead clone would be cool, with enemies like the smiling gaper being able to run faster or something, idk lol

fixed

(1 edit)

 idk if its intentional but if you place a mongo baby in front of a fire baby it fires red tears instead of fire ones