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Keydare Project

54
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A member registered Aug 07, 2018 · View creator page →

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Recent community posts

We are manually releasing the keys via Discord. Itch.io's system fails to differentiate who bought the game and who donated a dollar or two when it was free and considers everyone as buyers. Enter the Discord, send a private message to Fabrizio indicating your itch.io email at the time of purchase, so that we can check the purchase.
https://discord.gg/therewasadream

We are manually releasing the keys via Discord. Itch.io's system fails to differentiate who bought the game and who donated a dollar or two when it was free and considers everyone as buyers. Enter the Discord, send a private message to Fabrizio indicating your itch.io email at the time of purchase, so that we can check the purchase.
https://discord.gg/therewasadream

Thank you so much for playing and enjoying it! 💖

In the new version, apart from the vehicle controller, all the things you mentioned have been fixed. Camera and sensitivity, improved animations with smooth transactions, graphic options for all tastes and general optimization that make the game fluid and fast. As for the surreal, we have added many new things to discover and interact. Thanks again for playing and for the valuable advice!

Thank you so much for playing and for all the feedbacks! Kickstarter campaing for the beta is now live, pledge or spread the word with your friends 

👉 www.therewasadream.com

Absolutely not, feel free.  We would be pleased though if you could also include the Beta version material currently on Kickstarter :) So we can show the improvements

Thanks for your video. This the old Alpha version, the newest is currently on Kickstarter and it's a very polished game. Check it out https://www.kickstarter.com/projects/therewasadream/there-was-a-dream-adventure-indie-game-set-in-a-dream/

Hi, you can get the Beta of the game by supporting our campaign through the Perks :) https://www.kickstarter.com/projects/therewasadream/there-was-a-dream-adventure-

We plan to transalte the game in many languages as possible. We will do this over time, but the game does not include long dialogues or a lot of text. It is easy to understand even for those who know school English.

Yes

Thank you so much! Glad you like it! Send us a DM on Twitter when you want https://twitter.com/therewasadream_

Thanks for playing the Alpha and thanks for the feedback. Check out the Beta actually on Kickstarter. Any help or share is appreciated https://www.kickstarter.com/projects/therewasadream/there-was-a-dream-an-adventu...

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Download speed depends 50% from your connection and 50% from itch servers, where the game package is hosted.  

If you liked the game, take a look at the Beta version, currently on Kickstarter. It's a completely new and better game! Support us or share this link with all your friends. https://www.kickstarter.com/projects/therewasadream/there-was-a-dream-an-adventu...

Thanks so much for playing the Alpha version.  The Beta version now on Kickstarter is very different and refined.  We are working hard to bring the game to a completely higher level.

Hello Togamgurga!
You can sign up here to get notified about the campaign
👉 therewasadream.com

Thank you!

Those who bought the game in the alpha version will receive a free key of the beta version when the game is released on Steam. However, it all depends on the success of the campaign, so share with your friends! 🙂

Hello, leafo. Thank you so much for the explanations.

Goodmorning,
we want to start early next year, to involve our community, use the email systems here on itch.
The recipients field show me 3 options:

  • All buyers (that corresponds exactly)
  • All key owner (a strange high value)
  • A group with the list of key generated for the press (19 claimed)

I'd like to know what "all key owners" refers to, and why the number is 6 times greater than the sum of buyers+claimed keys, generated for the press. I read in the guide that if the game is sold for free (like ours in this black friday) it does not generate keys.

I would also like to know if we can also contact followers via the email system (in addition to the classic Devlog news system)

Thanks

Thank you so much! Every follower, buyer and key owners on itch will be notified or emailed the day we start the campaign. I saw you follow the game, thanks. We'll keep you informed about that 🙂

♥️ Thanks for playing!  For now only PC, if the crowdfunding campaign we planned for February 2020 will be fine, we'll think about porting to consoles.

Hello, rreygankiwii

Yes, once you have downloaded the game you can play as much as you want 🙂

You too! 🎃

Thank you so much! ❤

Hello reygankiwi, There Was A Dream is a singleplayer game without any sort of microtransactions 🙂

Ow thank you! Enjoy our dreamy journey! 

Hi CielAlek,
contact us in private on discord. We will try to solve.

Hi CielAlek,
contact us in private on discord. We will try to solve.

Ok, but unfortunately it is not easy for us to correct something that we cannot see. No one has ever reported this problem so I renew the invitation to discuss it on our discord and if you can send us something visual we can try to understand why it happens to you. :)
https://discord.gg/tAqEpUt

Hello ashleyislame,
seems to be a problem with your graphic card, if the only resolutions that are shown to you are the ones you wrote. The Unity launcher automatically shows all available resolutions that your graphic card or screen can support. 

What you can do: check that your graphic card meets the minimum requirements we have written in the specifications and update its drivers. We still invite you to join our Discord server, so that we can exchange information and screenshots on this issue more easily.

Hello dibdob1,
many have contacted us in the past and even now we have several contacts, of course we have also inquired about the matter and we are very careful before accepting anything. However, thank you for the warning.

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Hi velvet_thunder!

We will try to add it :)

Thank you so much for appreciating our game! We are very happy with the positive feedback we are receiving and will continue to add new and fun content to the game.

Thank you so much for playing and enjoying our game. We're really happy about this great video! We try to improve the game with every update and as you said, any help is welcome. Join the Discord for any recommendation, advice, suggestion or just to chat together.

We are pleased that you enjoyed the game at first sight. When you find a way to play with it let us know what you think!

We're very happy that the update is going well.  We worked hard on it and had to make a lot of important decisions about what to change and what to improve.  For the tutorial, too, we're happy that it was easy and intuitive.  It was a challenge to make it happen.  Thank you for appreciating it and enjoying the game.

Glad you liked it 🙂 enjoy the new update.

Thank you CielAlek, we really appreciate that. Let us know how it goes. :)

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Hi CielAlek, we are working hard on it but cause it's a major update it requires a little more time than we expected. There are new places, missions, a faster craft system and a completely redesigned Nightmare dimension. Now there is also a interactive tutorial for beginners. The game, now contains all that we need to expand it with every dimensions we/you want. Please be patient for another week or two. 🙂

Thanks for giving us this opportunity.

Hi, RepJunkieJr
we are really happy that you like the game. We always try to optimize it in every update just to try to make it available even to PCs below the minimum specifications. Thanks for your verbal support, we are equally pleased 😊